![]() ![]() Real life brings about other responsibilities and unless you can earn a living creating content on Twitch or YouTube, time is precious. ![]() The prospect of starting with nothing, working and grinding away for days on end just to afford a pair of trainers (5,000 VC, or £1.30 – and yes you can earn VC through playing the game) before ultimately starting a record label and becoming one of the City’s legends… maybe that’s what it’s all about now? Living a life vicariously through your screen, dealing with hardships, knowing that through either your grit or your wallet anyone can make it to the big time. How romantic.Īnd maybe as birthdays roll around faster, the value we place on time increases. Then of course, when you hit 1 million MyPoints (you get these for accomplishing various tasks in The City and for your performance on the courts) your swanky new apartment has a zipline for you to essentially fast travel to the four major points on the map. Crossing the map is 0.6 miles and takes three minutes to do so you’re looking at 131 minutes of navigating the map on a skateboard before that option opens up to you. You can unlock custom spawn locations as well, though this requires you to travel 26.2 miles in The City. Want to go from one tiresome quest to another in this world we’ve created for you? It’ll cost you. The sales pitch is as obvious as it is gross. Want to get around faster? Well you could head to Wheels and buy a BMX bike for 65,000 VC or, in real money, £21. Whilst you can commend 2K for innovating and trying something no-one has tried before, all that goodwill is erased by the insulting manner in which you’re forced to navigate their world. No-one paid £60 to play a basketball RPG. Now, unless we missed a memo somewhere along the way, basketball fans didn’t ask for this. NBA 2K22 – Rui Hachimura rises up on a billboard in The City (pic: 2K) You’re given a skateboard upon entering The City, which is a minor upgrade on using your two feet to walk around but crossing one corner of the map to the other takes two minutes 58 seconds (we timed it) and is every bit of a chore as it sounds (Tony Hawk’s Pro Skater on the PS1 had better physics). Everything is dictated by money, or VC (Virtual Currency), in 2K’s world. ![]() Yet what we have in NBA 2K22 feels like the nadir for the series. The idea 2K has been working towards since the early days of a few courts in MyPark was simple: to create a role-playing world within its basketball sim that would act as a living breathing world for your avatar to explore and thrive in, and ultimately star in. You’ve got barbers, tattoo parlours, an entire shopping precinct home to around 20 fictional and real brands (American Eagle, Adidas, and State Farm are all open for business) and a shop called Wheels which we’ll get into shortly. ![]() The City open world hub is enormous and full of the sort of excesses you might expect an up-and-coming NBA star to be interested in. The City is the evolution of the Neighbourhood, from previous games, which in itself was an extension of MyPark and whilst those just about felt like an enjoyable experience, the City’s introduction in NBA 2K21 paved the way for the bloated world of empty buildings we now have. NBA 2K22 – The biggest most bloated neighbourhood yet (pic: 2K) ![]()
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